Abstract
Objective:
To describe the experiences of lesbian, gay, bisexual or sexual minority youth who used a form of computerised therapy (Rainbow SPARX) for depression.
Methods:
25 adolescents (20 with significant depressive symptoms) who had trialled Rainbow SPARX took part in semi-structured interviews. The general inductive approach was used to analyse interview data.
Results:
Feedback consisted of five main themes: ‘appealing aspects’; ‘applying it to real life’; ‘things to improve’; ‘aspects that did not appeal’; and ‘other themes’. Young people suggested that there should be more sexuality-specific (‘rainbow’) content in the computer program. Seventeen participants thought computerised therapy helped them feel better or less depressed.
Conclusions:
Consumer perspectives are increasingly being sought and this user input is especially useful for improving services. Our study provides important in-depth feedback on Rainbow SPARX from the perspective of sexual minority youth, and it highlights that computerised therapies can be successfully modified for groups traditionally under-served by mainstream mental health interventions.
Lesbian, gay, bisexual or sexual minority youth are young people who are sexually attracted to the same sex, to both sexes or are questioning their sexuality. These youth are more likely to experience significant depressive symptoms in comparison with their exclusively opposite-sex attracted peers. 1 Furthermore, although sexual minority youth demonstrate a willingness to discuss their mental health issues, 2 these young people are more likely to experience difficulty accessing professional help. 2 Cognitive behavioural therapy (CBT) is an effective and recommended treatment for adolescent depression, 3 and its principles are the same for all consumers, including sexual minority youth. Nonetheless, using CBT with unique populations, such as sexual minority individuals, necessitates some adaptations. 4 Besides a general shortage of CBT therapists, there are few clinicians trained to address the specific needs of sexual minority people. 4 Computerised CBT (cCBT) offers an opportunity to address this, because programs can be specially tailored to suit the needs of a specific group. For example in the case of sexual minority people, by having content that addresses heterosexism (the assumption that everyone is heterosexual or ought to be heterosexual), homophobia, and other relevant challenges (such as coming out).
We developed and evaluated a seven-module cCBT self-help program for adolescents with depression, delivered in a game-like format, called SPARX (Smart, Positive, Active, Realistic, X-factor thoughts) www.sparx.org.nz (the program is only accessible to people in New Zealand at present).5 In a parallel study we conducted focus groups with sexual minority youth, which led us to create a customised version of SPARX (Rainbow SPARX; Figure 1) to meet the unique needs of this group. 6 The details of the adaptations and the results of an open trial of Rainbow SPARX have been reported previously.6,7 In summary, almost all the participants (n = 19, 90.5%) completed at least four out of the seven modules and their depressive symptoms decreased significantly post-intervention (p<0.0001, pre- to post-effect size d=1.01), with this reduction being maintained at a three-month follow-up. 7

An image from Rainbow SPARX.
To date, the primary focus of cCBT research for depression and anxiety has been on investigating changes in symptom levels and/or overall functioning.8,9 Few studies have collected detailed information about consumer satisfaction. For instance, of the 10 studies cited in the review of cCBT to prevent or treat anxiety or depression in children and adolescents, only four studies included any information about participants’ satisfaction with treatment. 9 Carrying out a qualitative evaluation of a cCBT program is therefore useful in determining what worked well or what could be improved, and it provides consumers with ‘a say’ in the planning and further refinement of cCBT interventions. 10
In this qualitative study we sought to determine participants’ views on:
What they liked and did not like about the intervention (Rainbow SPARX);
How Rainbow SPARX might benefit others;
What they thought of the sexuality (or ‘Rainbow’ ) specific content of the program;
What they thought about completing the weekly challenges (i.e. homework tasks) associated with the program; and,
Whether or not Rainbow SPARX helped them feel better or less depressed.
Methods
We have used the consolidated criteria for reporting qualitative research (COREQ). 11
Sample and data collection
Participants in the trial of Rainbow SPARX were recruited from four high schools and a youth-led organization for sexual minority youth. The study was also advertised by the sexual minority media. All were sexual minority youth from Auckland, New Zealand.
Ethics
Approval for this study was granted by the Multi Region Ethics Committee (Ref: MEC/09/01/002). Written parental and participant consent was obtained from those aged 13 to 15 years and young people were able to consent for themselves if they were 16 or older.
Interviews
Interviews were carried out immediately after the post-intervention assessment point by MFGL. The interviews were conducted in a private room in one of three locations selected by the participant (i.e. at the University of Auckland, at the youth-led organization, or at the participant’s school). The interviews lasted from eight to 36 minutes (mean=18 min, SD=7 min). A semi-structured interview format (available from the corresponding author) was used. The initial question for each section was broad and open, but was then followed by more specific questions. For example:
What did you think of Rainbow SPARX? followed by: What did you like [didn’t you like] about Rainbow SPARX?
A series of more precise questions was asked next:
What did you like [didn’t you like] about the design or look of Rainbow SPARX?
What did you like [didn’t you like] about the mini-games or puzzles in Rainbow SPARX?
What did you like [didn’t you like] about the characters and the messages they gave?
Was there anything else you liked [didn’t like] about Rainbow SPARX?
The interviewer, MFGL, was a doctoral candidate at the time, experienced in clinical youth mental health work. All the participants had previously met MFGL during the face-to-face pre- and post-intervention assessments. The participants were aware that MFGL was a gay male and a co-developer of Rainbow SPARX. All the interviews were audio-recorded and professionally transcribed. No field notes were taken.
Data analysis
We used the general inductive approach (GIA) for data analysis. 12 Like grounded theory and phenomenological approaches, GIA is a method of qualitative content analysis which seeks to build understandings from observations as opposed to testing pre-existing hypotheses. However, unlike some qualitative methods, GIA focuses on obtaining views and perspectives of participants based on pre-existing evaluation questions (or topics), rather on than building an in-depth description of personal experience or on generating new theory. 13 Our aim was to investigate common themes and points of agreement/disagreement. The transcripts were read with the research objectives in mind, but no a priori models were imposed. MFGL read and re-read the transcripts several times, and identified lower order units of meaning which were then clustered with similar units. Within each area, contradictory views and subtopics were searched for and then clusters were reviewed for redundancy and identification of the essence of each category. TMF reviewed a random sample of the data (10% ofeach interview) and independently coded these excerpts. Excerpts coded by TMF were then compared withthose coded by MFGL. This accuracy check identified only minor discrepancies in interpretation and these were resolved through discussion. Data were codedusing the themes identified and quotes capturing the themes are provided in Table 1. NVivo8 software was used to manage the data and support analyses. A preliminary summary of results was sent to participants for their feedback. Only one participant responded, but they recommended no changes be made.
Feedback about Rainbow SPARX
Results
Everyone invited to take part completed an interview (n=25). Participants were adolescents between the ages of 13 and 19 years (mean=16.36). Twelve participants identified as male and 13 participants identified as female, with two participants’ gender identity and sex assigned at birth differing (i.e. they were transgender). The majority of participants were New Zealand European (n=15), with the remainder being Māori (n=3), Asian (n=2), Pacific (n=1) or an ‘other’ ethnicity (n=4). Twenty participants were assessed as having significant depressive symptomatology (i.e. Child Depression Rating Scale–Revised raw score ≥30) prior to using Rainbow SPARX. All the participants were sexual minority youth (i.e. they were lesbian, gay or bisexual youth, or young people sexually attracted to the same sex, to both sexes, or they were questioning their sexuality). Two participants reported being opposite-sex attracted, but selected sexuality labels consistent with being a sexual minority young person, that is, ‘gay or lesbian’ and ‘mostly heterosexual’ respectively. To ensure that participants could not be identified they were given pseudonyms. All the participants completed the seven modules of Rainbow SPARX except Steven, Goldie and Sasha.
Table 1 summarises the feedback according to five main themes: appealing aspects (with five associated subthemes); applying it to real life (with two subthemes); things to improve (with two subthemes); aspects that did not appeal; and, other themes (with three subthemes).
Discussion
Participants largely endorsed the use of cCBT for treating depression and thought that Rainbow SPARX was an acceptable intervention, suggesting that it is possible to modify an existing computerised therapy for a sub-population like sexual minority youth. Confirming the results of the quantitative evaluation of the program, 7 most young people reported that Rainbow SPARX helped them feel better. The positive findings associated with the program’s acceptability may be attributed to its ‘rainbow’ content, as it was perceived favourably and thought to be valuable. However, some participants suggested that there should be more sexuality-specific material. User satisfaction with the program may have also been influenced by the format of Rainbow SPARX, as it was presented in an engaging, youth-friendly, game-based format. 14
Strengths and limitations
This study is unique and adds to what is known about making computerised (and face-to-face) interventions acceptable and relevant to sexual minority individuals. Previous research in this field has been limited to brief quantitative surveys 9 and our study adds a more detailed account from all those who had used Rainbow SPARX and completed a post-intervention assessment. An additional strength of this study is that an established method of qualitative data analysis was utilised.
Participants knew that MFGL was a developer of Rainbow SPARX, and as such they may have felt inhibited to express any criticisms of the program. To attempt to remedy this, every participant was specifically asked to comment on what they did not like about Rainbow SPARX. Some of the interviews were very brief, partly because some participants had less to say, or because there was a pressure to finish (as three participants needed to get back to school at a certain time). All the participants in this study were sufficiently confident about their sexuality to take part in this project and this may limit generalizability (i.e. participants questioning their sexuality were likely under-represented). The analyses were conducted by developers of Rainbow SPARX and as such this is a limitation of the study.
Comparisons with other research
Our findings resonate with earlier research evaluating adolescent satisfaction with cCBT. 9 Rainbow SPARX was perceived favourably with most participants liking the look and feel of it. As with two previous studies in the field,15,16 a sizeable proportion of participants identified technical glitches or things requiring improvement, albeit fairly minor (e.g. to reduce the amount of ‘clicking’ required in the program). Previously, the makers of ‘Master Your Mood Online’ in the Netherlands reported having difficulty ‘pitching’ their program to the right developmental level, with some users finding theprogram too difficult. 16 Conversely, in our study some of the older participants thought that our intervention ‘babied’ them; however, overall the program wasdeemed suitable for the target age group. Rainbow SPARX is the first cCBT program for a mood disorder to address challenges specific to lesbian, gay, bisexual or sexual minority individuals. 17 As previously highlighted by our team, 6 and in a recent analysis of the applicability of e-therapies for lesbians and gay men, 17 participants in the current study endorsed the need for sexuality-specific or ‘rainbow’ content in computerised interventions. We concur with Rozbroj and colleagues that e-therapies need to address the specific needs of lesbian, gay, bisexual or sexual minority people, so that these unique sub-populations can benefit from the rise of e-therapies. 17 We hope this rise will become a positive step towards reducing the disparities in mental health between heterosexual and non-heterosexual populations. 17 In the future we hope to modify Rainbow SPARX, incorporating the changes suggested by our study participants, and subsequently conduct a randomised controlled trial of the program.
Footnotes
Disclosure
The intellectual property for SPARX is held by UniServices (University of Auckland). UniServices has licensed SPARX to a third party for the territories of the United States of America, Canada, and Mexico. As a result of a revenue-sharing agreement with UniServices the authors (except SH) stand to gain financially from any revenue received from this licence. The School of Medicine Foundation (University of Auckland) and a University of Auckland Doctoral Scholarship funded the development of Rainbow SPARX. The authors alone are responsible for the content and writing of the paper.
