Abstract
The objective of this research is to highlight the importance of the concept of ‘competence’ in studies focusing on the adolescent consumer’s behavior via an empirical case. This article examines the meaning that adolescents attribute to their consumption competencies by using an interpretive analysis of 18 portraits of adolescents aged 11–15. The findings identify 11 dimensions of consumption competence.
In marketing, the notion of competence has appeared in recent studies on adult consumer knowledge (Bonnemaizon and Batat, 2011a, 2011b, 2011c; Watson and Shove, 2008) where the authors mobilize the concept of consumption competencies via classification using cognitive, instrumental and usage dimensions (Le Boterf, 1997). The new logic of these marketing studies focuses increasingly on consumers’ lived experiences by means of CCT or Consumer Culture Theory (Arnould and Thompson, 2005; Özçaglar-Toulouse and Cova, 2010) and on new consumer groups, notably the young (children, tweens (8–12 year olds), adolescents, post-adolescents, young adults, etc.). These groups are studied from the perspective of the socialization process (Brée, 1990; Damay, 2007; Damay and Guichard, 2007; Gollety, 1999; McNeal, 1992; Roedder-John, 2001) and have led to evolution in reflection on competencies that emerge during consumption experiences. These marketing research works have highlighted the knowledge and expertise of adult consumers (Darpy and Volle, 2007; Filser, 1994), yet studies addressing the notion of competencies of the young are rare, especially in regard to knowledge. The imprecise nature and absence of a clear definition of the concept of ‘competence’ has not encouraged marketing authors to use the term in their studies on young consumer behavior. The few existing marketing studies have been limited to the notion of children’s expertise and learning about prices (Damay, 2007) or adolescent’s understanding of advertisement intentions (Brucks et al., 1988; Boush et al., 1994), but have not tried to explain the way adolescents define and construct their own consumption competencies.
The numerous marketing studies on the socialization process and young consumer learning are interesting, but are lacking for two main reasons. First, they do not question the creative potential of young consumers (child, pre-adolescent, adolescent) to develop competencies, and they generally focus on the influence of socialization agents on the process of learning how to consume (Belk et al., 1984; Brée, 2007; Derbaix and Leheut, 2008; Fosse-Gomez, 1991; Gentina, 2008; Gollety, 1997; Lachance, 2004; Muratore, 2008; Piaget, 1932; Roedder-John, 2001). The consumption competence developed by young consumers, adolescents in particular, is complicated to study (Batat, 2008). It is also characterized by a great diversity of human sciences studies that concentrate on the knowledge and social aptitudes of the adolescent consumer (Buckingham, 2004; Ekström, 2005; Tufte, 2003). Furthermore, these studies do not attempt to understand how adolescents define the consumption competencies needed for them to play the role of consumer in society. This leads to the question: what do we know about the consumption competencies of adolescents and their role as consumers in society? The answer to this question will help us understand how adolescents between 11 and 15 years of age define consumption competencies according to their own perceptions anchored in an adolescent consumption culture.
This article attempts to respond to this questioning by using the CCT approach that studies consumption cultures (Arnould and Thomspon, 2005). Among the founding principles of the CCT logic, the study of market cultures (Arnould and Thomspon, 2007) gives an important place to the significance consumers’ attribute to acts and consumption objects in their community (Muniz and O’Guinn, 2001). In this sense, the conceptual framework offered by the CCT allows us to understand the significance that adolescents give to the consumption competence in relation to the norms and codes that regulate their consumption culture. This consumption culture refers to what Kjeldgaard and Askegaard (2006) call the glocale juvenile consumption culture or ‘Glocal Youth Consumer Culture’. In this article, the concept of ‘competence’ refers to the creative potential individuals possess to construct an identity and a social status in the context of their consumption culture.
The objective of this research is to underscore the interest of the concept of ‘competence’ in behavior studies targeting adolescent consumers using an empirical case. To do so, we try to determine what consumption competence signifies from the adolescent’s point of view via an interpretive analysis of portraits. The main contribution of this article is to show that consumption competence is multidimensional and is an integral part of adolescent consumers’ processes of socialization and learning to consume. In fact, the significance of the competence is linked to the consumption culture where it emerges and by which it is shaped. Additionally, this research contributes to a better understanding of the competencies of young people, with potential application in the field of juvenile marketing. In essence, companies can take advantage of certain competencies that are self-defined by young people to establish a commercial relationship with this population by developing methods for identifying tastes and abilities of young consumers. A utopian idea for certain, yet realistic in the context of the interactive, digital society that these adolescents are evolving in, the consumption competence can only be understood from the adolescent’s perspective founded on a ‘bottom up’ emic approach (Eisenhard, 1989; Langley, 1999) where the point of departure is that of the adolescents’ vision of their own competencies and their role as consumer. We start by presenting a pluri-disciplinary approach to the concept of competence. We then discuss the methodology and main results. Finally, we present the contributions and limitations, as well as the managerial implications and avenues for future research.
The definition of competence: A pluri-disciplinary approach
The majority of definitions concerning the notion of competence underscore its pluri-disciplinary nature (Perrenoud, 1995) that cannot be understood from a single perspective (Foucher, 2009; Foucher and Naji, 2009). To better understand this pluri-disciplinary dimension, a synthesis of the human sciences research (psychology, sociology, education science and management science) concerning the notion of competence allows us to define three main approaches: (1) an approach by knowledge; (2) an approach by know-how; and (3) an approach by knowing how to act (see Appendix 1). The competence thus makes reference to a process of combined knowledge, know-how and knowing how to act and be, that gives sense to information and the making of value judgments. The disciplines used in this article to analyze the definitions of competencies (see Appendix 2) confirm the need to distinguish between intra-personal, inter-personal and extra-personal dimensions of the consumption competency to conceptualize the consumer’s competence. Additionally, a deeper review of the pluri-disciplinary literature brings to light five main dimensions that characterize competence. They are technical, social, cultural, ethical, and existential (see Appendix 3). While the concept of competence is central to human and social sciences, its application in management science has, for the most part, been limited to a few fields such as organizational management, strategy and human resource management in an effort to study competencies of the social actors in organizations (Zarifian, 1988, 2001). Studies on consumer competence, and particularly those of the adolescent consumer, are quasi-inexistent. To re-examine the concept of competence in the framework of consumption, the next section presents a review of the state-of-the-art of research on the notion of competence in marketing and in consumer behavior.
The concept of ‘consumer competence’ in marketing
The marketing literature generally identifies two approaches to competence in the field of consumption. On one hand are the studies on adult consumer behavior, and on the other hand are the studies on economic socialization of the young consumer. This second group is broken into several categories: children (Belk et al., 1984; Brée, 2007; Piaget, 1932), pre-adolescents (Tufte, 2003), adolescents (Derbaix and Leheut, 2008; Fosse-Gomez, 1991; Gentina, 2008; Muratore, 2008), post-adolescents (Lachance, 2004), and young adults (Lachance and Legault, 2007).
The genesis of the concept of competence in consumer behavior
The concept of competence is not explicitly confronted in the different studies on consumer behavior. Competence is, in effect, analyzed via a multitude of dimensions and concepts allowing one to more or less identify the contours of this complex notion. Most of the work done during the 1980s and 1990s on the notion of competence was limited to studying the process of how consumers treat information (Park et al., 1994; Selnes and Grønhaug, 1986). The cognitive dimension of the purchase process (Darpy and Volle, 2007) and the knowledge held by the consumer and their expertise, have been the object of several French and Anglo-Saxon studies on consumer behavior (Alba and Hutchinson, 2001; Carlson et al., 2009; Korchia, 2004). In the Anglo-Saxon literature, Alba and Hutchinson (1987) were the first to propose a conceptualization of the notion of knowledge via a definition with two dimensions: familiarity and consumer expertise. Their article published in the Journal of Consumer Research influenced the majority of French marketing researchers interested by this question (Korchia, 2004). Aurier and N’Gobo (1999) and Aurier and Passebois (2002) are responsible for the most influential works in the French literature concerning consumer ‘knowledge/expertise’. They studied knowledge held in consumers’ memory. These works distinguish between declarative knowledge (information concerning the product) and procedural knowledge (the consumers’ expertise).
From the early 2000s researchers have studied the creation mechanisms of new knowledge, an aspect that had previously been unexplored in marketing research. These studies are part of the consumer culture trend (Arnould and Thompson, 2005; Holt, 1995; Özçaglar-Toulouse and Cova, 2010) and research on the consumption experience (Hetzel, 2002; Holbrook and Hirschman, 1982; Ladwein, 2004). In 2005, CCT was consolidated in the French literature (Özçaglar-Toulouse and Cova, 2010) and since that time the notion of consumption competence has appeared in the consumer behavior literature (Bonnemaizon and Batat, 2011c; Bonnemaizon et al., 2008). These works propose establishing a conceptual and semantic transfer that marks the shift from consumer expertise (a notion defined in the traditional marketing approaches) to consumer competence (a multidisciplinary notion that is part of the CCT trend). Consumer competence can thus be considered as a practical competence because its acquisition by the consumer requires time and multiple experiences. Blasius and Friedrichs (2003) consider that practical competencies are part of the cultural capital defined by Bourdieu (1986) and can be transformed into social or economic capital. Moreover, the founders of the CCT movement rely on the notion of cultural capital to explain the process by which group members evaluate knowledge and competencies. Thus competencies and knowledge can be defined by the norms, significance, symbols and values shared by group members in their consumption culture (Belk and Costa, 1998; Kates, 2002; Kozinets, 2002; McAlexander et al., 2002). Differentiated from expertise (a notion that, according to Alba and Hutchinson (2001), reflects the consumer’s cognitive and processual capacity to achieve tasks linked to a product) and knowledge (a concept defined in consumer behavior by Korchia in 2004 as the totality of market-related information stocked in the long-term memory of the consumer), competence can be used and recreated in different consumption contexts. In this sense the ‘competent’ consumer is the individual who, having acquired knowledge through personal experience in a specific area, is capable of reusing the knowledge in other consumption situations, by putting it into practice to obtain and create a satisfactory value and significance. The competent consumer thus combines their know-how, knowing how to react and how to be, without which it is impossible for them to make sense of information and make judgments concerning value (Holbrook, 1999). The majority of these works are particularly interested in the competencies of adult consumers, ignoring the competencies constructed by young consumers because they consider their competencies and knowledge as being insufficiently acquired, particularly in the case of adolescents.
The competence at the heart of the young consumers’ socialization process
Studies focusing on competencies of adolescents as consumers fall into opposing camps. On the one hand, there are researchers who support the idea that young consumers are competent actors in a ‘competent childhood’ (Buckingham, 2004; Ekström, 2005; Tufte, 2003). On the other hand, there are researchers who point to the vulnerability of young consumers due to a lack of experience, giving rise to the idea of a ‘vulnerable childhood’ (Cook, 2005; Kline, 2006; Pechmann et al., 2005). Among the authors who have explored the competencies of the young in terms of ′consumption, Lachance (2004) conducted several studies on the consumption competencies of youth in Quebec in the areas of fashion and personal finance. Lachance considers that the autonomous practice of all social roles implies achievement of a performance and supposes a notion of competence in the exercise of the relevant activities. As a result, young people can be perceived as either competent or vulnerable consumers depending upon the areas of consumption or according to other economic and sociocultural criteria.
Over the past ten years, there has been growing interest in studies on young consumer socialization (Brée, 2007; Gollety, 1997, 1999; Roedder-John, 2001), young consumer empowerment, thanks in part to Internet use (Cook, 2008; Kline, 2006), and the bricolage process by adolescents of creating their identities (Marion, 2003). This interest is motivated by the evolution of the context of the hyper-consumption society that adolescents evolve in. This includes democratization of the use of new medias and the emergence of new consumption and socialization tendencies, such as internet purchasing, product personalization, and social networks and blogs (Lardellier, 2006; Pasquier, 1999). Adolescents can thus be considered as pioneers and experts in the domain of technologies. Currently, 50% of new products are introduced into families thanks to the children (Le Bigot et al., 2004). Adolescents, in fact, become more competent in their mastering of technological products than do adults. There are few studies on the consumer capacity of youth, and those that do exist in marketing have, until present, been limited to the notion of price expertise and learning (Damay, 2007). They have not tried to clarify the way adolescents define their own consumption competencies. In reality, all these marketing studies address the socialization and learning process of the young consumer, but without retaining the notion of consumption competency that results from these processes, and that is an integral part of a young person’s socialization process. This article attempts to fill this gap and respond to two research questions: ‘How do adolescents define consumption competence?’ and ‘How do they see themselves in terms of being a consumer in society?’ Are they competent or vulnerable actors? To respond to these questions, a strategy involving long-term, deep immersion in the context of adolescents is required. This is presented in the next section.
Research methodology
To bring out the different dimensions of consumption competence in adolescents, we used an interpretive logic for discovery centered on interpretations that are socially constructed through interaction and depend strongly on the juvenile context (Belk et al., 1988, 1989). From this perspective, the goal is to understand (Girod-Séville and Perret, 1999), via immersion in the adolescents’ world, how these actors define consumption competence and how they see themselves as consumers. This long-term exploratory study (six months) based on participatory and non-participatory observation (Bourdieu, 1978; Emerson, 2003) and comprehensive interviews (Kaufmann, 1996) helped the researcher gain acceptance by the adolescents, who were reticent to cooperate because they did not appreciate the authoritative presence of an adult (Batat, 2008).
The portraits: An approach adapted to studying the young consumer
We favored a new approach, that of ‘portraits’ (Colas, 1999; De Singly, 2006), to avoid the disappearance of the process of individualization or to lose the behavioral specificities of each adolescent. The portrait is a representation of an individual or of a more or less complex reality, by way of speech, painting, but, above all, via writing that is voluntarily descriptive, illustrative and normative (Lafond, 1959). In management sciences, the ‘written portrait’ stems from narration that allows recreation of lived experiences by providing the scientific reader a manifest and intelligent form. The researcher thus attempts to lead the scientific reader into the zone of interaction by retelling the facts through the accumulation of material, and by putting these materials in relation with one another via interpretations that allow the researcher to reconstruct the missing links in the causal chains and to put them in a narrative form (Colas, 1999).
As opposed to the ideal-type often used in management science that tries to establish a type based on concrete traits, portraits target individual knowledge stemming from general themes (Lafond, 1959). The portrait starts with the singular, replacing a phenomenological unit centered on characteristics of a mass of individuals, by a phenomenological unit centered on the individual and their singularity. The portrait thus completes the ‘ideal-type’ typologies and opens the door to interpretations by the reader himself (Colas, 1999). In contrast to a life story where the researcher orients the interview toward a description of pertinent experiences to study their subject, the portrait takes its inspiration from the contingency of the circumstances of the phenomenon, thus leaving a great deal to chance (Colas, 1999). Colas argues that ‘the researcher knows (hopes) that things other than that for which he has come will happen, a “fatal product”, the “detritus” of the initial interaction that he gets to reassess’ (Colas, 1999, p. 4). The portrait method lets researchers enrich their data by creating value of the fatal residue of their experiences and of their interactions with the actors. However, this method remains very marginal in the management sciences literature and is nonexistent in marketing literature. To our knowledge, there is only one doctoral dissertation that uses the portrait method to describe the profiles of members of an organization and their interactions (Colas, 1999). In youth sociology, De Singly (2006) was the first to have used this method to analyze the moments of tension and negotiation between adolescents and their parents surrounding the subject of autonomy in social and extracurricular activities. This approach is adapted to studies on youth because it very effectively takes into account the context of actions, and the identities and perception of adolescents (Passeron and Revel, 2005). In our research, we followed the steps recommended by Colas (1999) to create the portraits of adolescents and their consumption competences (see Appendix A). Using this innovative approach, these portraits were enriched by a chronological narrative (Bruner, 1990; Clandinin and Connelly, 2000) of our different meetings, retracing an informal reality (Colas, 1999) via the experiences lived with the adolescents and the resulting anecdotes. The essential contribution of the portrait method is that it allows us to ground ourselves in a logic of singularity for each adolescent and to deeply examine how they define their consumption competencies and perceive themselves as consumers in society. In addition to using portraits, we chose to mobilize other sources of information to explore the juvenile context in which these competencies emerge (Thompson, 1997). The observations and comprehensive interviews were complemented with photographs, drawings and collages created by the adolescents (see Appendix 5). These personal documents contributed to a better understanding of the adolescent consumption culture. Additionally, they helped us situate the exchanges with our research object (using their own definition of the consumption competence) in terms of their personal areas of consumption interest.
Presentation of the sample and the study
Given the lack of consensus concerning the definition of adolescence in the human sciences literature, we have chosen to use the one established by Fosse-Gomez (1991) that refers to three phases of adolescence. There is a period of transition, a schooling phase, and a time of depending on the family. For Fosse-Gomez the adolescent is defined as an individual between 12 and 18 years of age, living with a family and attending school. Thus the sample chosen for this study is composed of a heterogeneous group of 18 adolescents (nine girls and nine boys) between the ages of 11 and 15 (see Appendix 6) that we followed for six months. In contrast to Fosse-Gomez’s definition (1991), in this research, we chose to study adolescents aged 11–15 attending a middle school. This is justified by the results of one of our previous studies focusing on youth aged from 11 to 25 and their socialization via mobile phones (Batat, 2006). The results of that study highlighted the symbolic meaning and significances adolescents aged 11–15 attribute to their mobile phone usages. These usages are completely different from the usages of other age groups that were under study (high school students (16–18), university students (19–22) and young adults in transition (23–25). Additionally, the choice of this age range is justified by the diversity of consumption practices among adolescents in the 11–15-year-old age group who are ‘digital natives’ (Tapscott, 1998) and familiar with the internet from a very early age (Batat, 2006). There are a fairly small number of studies dedicated to adolescent behavior in this age range (Fosse-Gomez, 1991; Gentina, 2008) in comparison to research targeting the subject of the child consumer (Brée, 1993, 2007). In the present study four criteria were respected in the construction of our sample. There was variety in the parent’s socio-professional profiles, in the social realities of the adolescents, and in terms of living situations (rural vs. urban). Finally, there were diverse family structures (nuclear, single parent, blended). We recruited the adolescents for our sample from a private middle school in south-west France with a large population of 11–15 year olds. Our strategy for getting ‘close’ to the adolescents included informal forms of addressing one another, proposing subjects that interested them (television series, celebrity gossip, reality TV, fashion, first loves, music, technology, films, video games, etc.) and by giving them candy at each session.
The different meetings with the middle schoolers took place over 48 sessions at a pace of two sessions per week (Monday and Friday from 2 pm to 3 pm) for six months. The mixed gender group of 18 adolescents participated in all the sessions and everyone was systematically filmed. While there was no in situ use of an analysis grid, the exchanges revolved around their consumption practices in terms of their interests (sports, music, clothes, new technologies, going out, movies, etc.). The sessions were not all of the same nature and required lots of flexibility and capacity to adapt depending on the context. The study also required a large capacity for empathy, putting oneself in the adolescent’s shoes, with all their preoccupations and trying to think like them, in other worlds, seeing the world through their eyes (Fulton Suri, 2003; Gee, 1986; Plowman, 2003). We used a hybrid methodology (see Appendix 7) to produce rich portraits underscoring the different perceptions of the consumption competence. We also chose to define the themes of the sessions, but remained open to suggestions made by the adolescents and to exchanges between them, during which we pulled back. In this way, the pertinence of the sessions could be increased by the ‘open ‘ and not ‘selective’ approach of the observer (Cathelat, 1990).
The sessions were recorded in a journal, in the form of a chronological narrative of 400 pages. During the creation of the portraits, use of this journal helped the author retrieve information about the places (exchanges between the adolescents, the place, ambiance, observed behaviors, facial expressions, etc.) and the time passed with the adolescents. Using analysis of the chronological narrative as a starting point, we developed 18 portraits (see Appendix 8) comprising a total of 700 pages, roughly 40 pages per portrait, including works by the adolescents. The 18 adolescents had a month to create these works alone at home. To analyze these documents, we asked each adolescent to comment on and explain the motivations that were linked to each photo, drawing and collage.
Data analysis method
Analysis of the material was undertaken once all the data had been collected. It followed a two-part interpretive process (see Figure 1). The first step consisted of creating the 18 portraits from the chronological narrative by following the same steps used by Colas (1999). Mobilization of an abductive process allowed us to elaborate the portraits by progressively integrating unplanned ex-ante phenomenon as the research progressed. In doing so, we developed the portraits by classifying their contents according to eight categories that regrouped the main themes linked to learning, the adolescent consumption culture, and the definitions the adolescents had given of competencies. The eight categories were defined via content analysis of the qualitative data (Bardin, 1977) using an open coding approach (Strauss and Corbin, 1998). In this article, we made the choice to center our intra- and inter-portrait analysis on two themes linked to adolescent consumption competence that are studied in categories 6 and 7 (see Figure 1). We also did a two-level (intra-portrait and inter-portrait) interpretive analysis (Arnould and Wallendorf, 1994; Hetzel, 2002) to define the consumption competencies perceived by the adolescents. This two-step interpretive approach took into account the researcher’s subjectivity and their reflections as the results were collated (Denzin and Lincoln, 2005). The subjective interpretation was done following the steps recommended by Deslaumiers (1991), namely the first step wherein the data are destroyed and the second during which they are used to reconstruct the results.

Implementation of the analysis in two phases.
Intra-portrait analysis coding was done using a model similar to that proposed by Arnould and Wallendorf (1994) with observational and verbal data. Interpretive coding followed a fine thematic analysis that targeted determining the dimensions of consumption competence identified in each portrait. First, the categories associated with the object of our research (competence, know-how, mastery, etc.) were defined, this was followed by the themes (socialization agents, learning to consume, using new technologies, etc…) and finally by behaviors, (competent behavior, vulnerable behavior, construction of competencies, etc.).
The intra-portrait analysis brought out the coding categories linked with the definition of the competence of each individual adolescent. We then conducted an interpretive inter-portrait analysis consisting of comparing the recurring semantic categories identified in each adolescent’s portrait in order to draw out the explicit or tacit common social logics. Having done this, we identified 11 competence dimensions corresponding to discourses relative to consumption experiences and to observations made in the field. The validity of the results follows both criteria developed by Girod-Séville and Perret (1999), who themselves apply the interpretative approach. These criteria are: (1) ideographic, being applied to phenomenon that are studied in situ and thus understanding them derives from the context; and (2) empathetic, reflecting the researchers’ ability to ‘put themselves in the others’ shoes’ and perceive what they feel. We also performed self-confrontations by presenting the adolescents with videos that had been made during the sessions to see their reactions to their own declarations and those of the others.
Results
The 18 portraits were analyzed in order to create an interpretive framework around which we can articulate an explanation of the consumption competence dimensions as defined by the adolescents aged 11 to 15, and of their perception of their role as consumer in society. Contrary to the technical, social, cultural, ethical and existential competence dimensions that were previously presented in the theoretical section of this article, the interpretive intra- and inter-portrait analyses of the adolescents under study brought to light 11 dimensions of consumption competence. Furthermore, the content analysis (Bardin, 1977) that was performed on the additional sources of information (video footage, collages, photos, interviews, observations, drawings, impressions, narratives, etc.) linked to understanding the adolescent consumption culture led us to define six main characteristics (or traits) of the adolescent culture (see Figure 2). The portraits uncover the competencies shared by adolescents that are described differently depending on their age and gender (girls do not express themselves in the same way as boys, and the older adolescents have richer vocabularies than the younger ones do). We will first present the results of the analysis by competence dimension. We will then explore the significance attributed by the adolescent to their role as a consumer in society and where the analyses of portraits show that the two characteristics (competent adolescent vs. vulnerable adolescent) coexist.

Consumption competencies perceived by adolescents between the ages of 11 and 15 in the adolescent culture.
The 11 dimensions of consumption competence defined by adolescents
Rigorous management of spending money
According to the adolescents in our sample, a competent consumer should know how to autonomously control their expenditures. For them, the parents’ role is to teach their children to be responsible by giving them a bit of money, thus providing the youngsters with the opportunity to make choices. The adolescent then takes the initiative to save some of their allowance ‘I need to pay attention to my spending money … Personally, I prefer saving and putting it in my account, my parents agree with that. Sometimes they give me 5 euros and they say it’s to see how I handle my money…’ (Charlotte, 15). Managing spending money in the form of a mobile phone plan is also considered as a competence ‘I pay attention to my plan, I prefer sending SMSs to use less of my plan …’(Simon, 14).
Technical knowledge about using new technologies
For these adolescents, the internet allows them to learn to consume away from adult control and vigilance. This interactive learning makes them feel stronger and more competent than the adults, namely their parents. ‘It’s an advantage for me to have a computer and high speed internet. Compared to my parents’ generation, computers didn’t exist, neither did ADSL. I find things for cheaper on the internet. I think a competent consumer like me [laugh] always tries to go further in their exploration and how they use these kinds of tools … I see my mother for example … she doesn’t even know how to turn on the computer [laugh]’ (Thomas, 15). These adolescents are evolving in a High Tech context where the internet is, without a doubt, the principal tool for practicing consumption activities. Certain adolescents spend a large part of their free time this way. In this internet generation, 96% of the 8–17 year olds use the internet and 93% of these adolescents are under 13 years of age (TNS-Sofres, 2011). The generation that was connected at under-20 in 2002 was the first in France to have experienced their childhood in an extremely diverse media environment. According to October (2004), the domestic media environment of 6 to 14 year olds is particularly dense. The construction of consumption competencies can, in fact, be accomplished via digital technology use.
Seeking free things
To attain this goal (getting things for free), certain adolescents use the internet to optimize their purchases. On the internet, they find sites where they can play, win money and buy products offered on these sites with money won from playing. The perception of not paying incites these adolescents, who are part of the ‘get it for free generation’ (Jeanneney, 2007) to spend hours playing these free games on their computers and mobile telephones. ‘I discovered a site, www.prizee.com, where I can get consoles without paying. The goal of the game is to scratch the pictures to win money and buy the games and consoles on the same site, but you have to spend a lot of time playing to get a couple of centimes. I have 5 euros right now and I keep scratching because it’s cool, it’s fun and we win money’ (David, 15).
Controlling consumption
To control their compulsive behavior, typical of adolescence (Pechmann et al., 2011), the adolescents start by managing their mobile phone plans. ‘I have a limited plan, if I go over, it automatically stops. I save on my plan, that way the next month I have 25 more euros, and that gives me 50 euros of SMSs’ (Audrey, 14). In other fields of consumption, adolescents adopt behaviors like exchanging clothes (swapping) and buying used digital products. ‘To manage my consumption, I swap: I trade my clothes for other stuff, and I buy second-hand’ (Laura, 11). Managing the mobile phone plan is fairly easy because the phone companies offer limited access plans for young people. Parents prefer this type of service to help control expenditures.
Optimizing the process of looking for information
Seeking information is a long, fastidious process, but one that pays off. According to the adolescents, the internet represents the primary source where they can find information via specialized sites and virtual communities (Batat, 2008). ‘I spend lots of time looking for information about a product, its quality, where it’s made … etc. I use the internet, I ask friends, I watch special shows, I ask my cousin who lives in England because sometimes products arrive there before they arrive in France. It’s tiresome to do all that, but when you buy something big, it’s important not to get ripped off’ (Thibault, 14). In this way, certain adolescents combine multiple sources: the internet, specialized magazines, television shows, stores, their peers, family, foreign contacts, etc. These adolescents stay in touch and exchange their consumption experiences. Their contact with virtual communities shows that they have more confidence in the recommendations of their online peers than in the recommendations of either salespeople or adults.
Comparison shopping
The adolescents also identified comparison-shopping as a competence necessary for a competent consumer. ‘Before buying, I like to check out several stores and on the internet. Someone who calls themselves competent should always compare before buying in the first store [they visit], even if it’s an impulsive thing’ (Charlotte, 15). Comparison-shopping permits these adolescents to optimize their purchase by making comparisons between different offers.
Anti-marketing sentiment and resistance to salespeople
These adolescents do not see themselves as dumb consumers and claim to be able to resist commercial solicitations. Some even consider themselves as anti-marketing and anti-brand. ‘I think that the brand is not a criteria for choosing a product … except maybe for computer products, where I pay attention to who makes it and who assembles it. I’m not influenced by advertising, we get ripped off a lot’ (Thomas, 15). Nevertheless, it is advisable to keep this point in perspective because there is an exception concerning technological products, where brand remains the first criterion of choice. On another subject, the dimension of resistance came out in several interviews. ‘To be competent you have to be able to resist pressure from salespeople who try to manipulate us because we’re young … personally, I get suspicious when a salesperson tries too hard to sell me a product’ (Jeanne, 15).
Transgression and inventive use of objects
For an adolescent, the tendency to transgress rules corresponds to an important phase in the development of their personality and in their learning to be consumers (Elliott, 1997; Fize, 2004). Thus transgression and value systems go together and cannot, in fact, be conceived of individually. When the adolescent transgresses, it is always relative to a given value system. When speaking of the internet practices of adolescents, the adolescents in our sample seek to outdo themselves by evading the rules. Being able to download films, music and video games on illegal exchange sites is considered, for example, as a competence to be acquired by an adolescent. ‘I say it loud and clear, I DO NOT PIRATE AND I AM AGAINST IT [said ironically] and at the same time, by pirating we don’t pay, you just have to pay attention to not get caught by the cops. Guys that pirate are competent consumers [said off camera]. I am conscious of the risk, but I don’t give a darn about copyright because games and music CDs are really expensive in stores, I’m not a fool … I download everything from the web. Times have changed and I consider it’s a competence that you need to acquire to evolve, and to make deals in today’s society’ (Theo, 13). These adolescents seek to transgress either by using products in ways not intended (using a calculator to write swear words with numbers) or by illegally downloading online content. For them, this practice represents a talent possessed by a competent consumer who evolves in a digital context and who uses technology to satisfy their needs without paying. Contrary to adults for whom these behaviors are prohibited and punished by the law of the High Authority of Diffusion of Art Works and Protection of Rights on the Internet (HADOPI), these adolescents associate these competencies with being a modern consumer.
Internet risk consciousness (purchase sites, pornography, viruses)
Despite the dangers of social networks and general internet risks, these adolescents claim to be prudent and do not see themselves novices in terms of Internet use. ‘I don’t often go to malicious sites like Zebest, I will when I’m with my pals, everybody does. Otherwise, when I’m alone, I never go to that kind of site because it’s pornography disguised as cartoons, it’s not a nice site, but it makes my friends laugh … I know that the people who created the site did it on purpose to attract kids’ (Simon, 14). For these adolescents, it is primordial that the competent consumer knows how to sift through information on the internet. They should also avoid giving personal information to strangers met on social network sites such as Facebook, Twitter and YouTube.
Ecological conscience and moral values
Among the new consumption tendencies, a major preoccupation of the principal public actors and parents is to render future generations of consumers responsible and educate them about protecting the environment, and this from a very early age (Brobeck, 1991; Klein, 2000). Adolescents familiar with these issues become conscious of the impact of their consumption behaviors on the environment. ‘For me, a competent consumer should take care of the environment and should reduce their trash output, or use less electricity, for example. On the other hand, a bad consumer, that’s someone who doesn’t care about the environment, who eats at McDonald’s, something that I don’t do personally because the US was engaged in the war in Iraq and my country, France, was against it, so I don’t eat their hamburgers because it goes against my values … that makes me a competent consumer’ (Mathieu, 13). This is how these adolescents distinguish between a ‘good’ and an ‘average’ consumer. The average consumer is defined in terms of their indifference regarding the social and environmental consequences of their consumption acts. The good consumer, however, is someone who is vigilant concerning the environment and whose behavior is in line with the general trends inciting environmental protection. Additionally, the competent consumer should be ethical and politically engaged in their consumption habits. Parents often transmit their own value systems to their children, thus creating this political dimension of consumption. For the adolescent, the act of consuming is thus transformed into a means of vindicating those of their opinions that have been influenced by their parents, their peers and the media.
The capacity to create their own product and personalize it
For adolescents between 11 and 15, consumption doesn’t stop with the product’s purchase and daily use. It goes above and beyond this functional dimension proposed by the producer. Adolescents are actively seeking to establish their identity and, as a result, explore the different functionalities of consumption objects that make up their environment. They try to appropriate the object or service by personalizing it to respond to their need for self-affirmation and to aid in constructing their personality. ‘I look for a product that feels like me, so if I don’t find it on the market, I can create it myself, like with my style of dressing, I like being different from the others. I’m competent because not everyone is able to change things …’(Jeanne, 15). The product is thus considered as an object that is an extension of the identity and reflects the individual and their capacities to make something with significance grounded in the adolescent culture. In this society of hyper-consumption (Cova and Cova, 2009) where expression of one’s identity is pursued via appropriation of consumer goods, adolescents use products to develop social links and to forge their personalities. This is widely practiced by adolescents between 11 and 15 years of age and illustrates the competencies and capacities of these young people to bricole their identity (Marion, 2003) and to use objects (De Certeau, 1990) in ways other than those they were initially intended for, thus assigning them symbolic, hedonistic and social dimensions.
Am I a competent consumer? The adolescent’s vision of their role as consumer in society
The 11 dimensions of consumption competence defined by the adolescents between the ages of 11 and 15 show the potential they have in their consumption habits. It is their capacity to seek out information from different on- and offline sources and to appropriate consumption objects via personalization, bricolage and customization in order to satisfy their symbolic and tangible needs that supports our idea concerning why these adolescents define themselves as competent consumers. This being said, this competence depends upon the context in which it is studied (Belk, Wallendorf and Sherry, 1989) and is often approached from a juvenile perspective, that is, when adolescents compare themselves to other adolescents and not to adults. Thus, when they compare themselves to adults, they consider themselves incompetent in certain consumption areas, notably those reserved for adults (purchase of a car, an apartment, managing a bank account, paying bills, etc.). They say they need further education in certain areas where they feel vulnerable. ‘It’s really too bad, at school we don’t learn anything about consuming in the adult world or in other areas. But we do discuss nutrition with certain teachers. They give us advice about eating well and how to avoid problems like obesity, bulimia and anorexia. You know a lot of girls in my class want to be thin like models. It would be great if parents taught their kids to pay attention to what they consume’ (Mathieu, 13).
Discussion
The results of this research follow a contextualized consumption competence logic (Malglaive, 1990). This emerges and develops in the sphere of the adolescent culture that is a subdivision of the global culture (Gordon, 1947). Consumption objects no longer suffice to produce a style, let alone a juvenile culture. It is necessary to confer significance, or re-significance in Hall’s (2006) sense of the term, via change of use, re-appropriation and transformation. These practices contribute to the appearance of consumption competencies and of different styles within the adolescent culture. This consumption culture is defined by elements such as the interactive and digital context in which these adolescents are evolving, the adolescent’s need for socialization and to belong to a group, transgression and going beyond one’s self, bricolage and changing uses of things, self-esteem and identity construction, the concept of self and the symbolic dimension sought by the adolescent via social experiences and their consumption habits (see Figure 2).
The adolescent thus develops intra- and inter-personal competencies that are defined as a function of the codes in the adolescent culture in order to play a role in the consumption society. The first set of results, representing the 11 dimensions of consumption competence, lends itself to interpretation using a bottom-up approach (Eisenhardt, 1989). This reasoning consists of defining the consumption competence by taking a juvenile perspective drawn from an understanding of adolescent culture. The 11 dimensions of the competence identified in this research are, in fact, specific to the 11–15-year-old age group, because they contribute to construction of an adolescent’s personal and social identity in the context of their consumption culture. While certain competence dimensions (comparison-shopping and information seeking) are identical to characteristics put forth in the study on adult consumer competencies (Bonnemaizon and Batat, 2011a), adolescents attribute different significance to these dimensions than do adults. As an example, in contrast to adults, for these adolescents evolving in a global and internationally open culture, the process of information seeking and comparison-shopping integrates an international dimension where these adolescents do not hesitate to compare the same product in different countries as a function of the exchange rate. These competencies allow the adolescents to position themselves in their peer group according to their specific competencies (the information and communications technology (ICT) specialist, the specialist in cheap products, the customization specialist, the clothes specialist, etc.). Thus the definition of a social role for the adolescent is closely linked with the mastery of a specific and contextualized consumption competence that allows each adolescent to be recognized by their peers. Contrary to Bonnemaizon and Batat’s (2011a) recently proposed classification of adult consumption competence dimensions that identifies three dimensions (instrumental competence, cognitive competence and use competence), in our research we chose to organize the 11 dimensions of consumption competence according to the following characteristics: technico-cognitive, digital, transgressive, responsible and ethical, creative and symbolic and, finally, resistant (see Figure 2). This classification allows regrouping the competence dimensions having more or less identical purposes under a wider category. For example, the technico-cognitive category is likely to group the following four consumption competence dimensions: rigorous management of spending money; seeking free things; comparative shopping; and optimizing the process of information seeking.
Figure 2 shows that the consumption competence has a multitude of significations that are attributed to it by adolescents within their adolescent culture. Additionally, this competence exists only if it is recognized by the members of the group who share the same adolescent culture and above all, the same values (Holbrook, 1999). We can never say that the consumer is completely competent, yet we say that they are competent in a given area, are capable of a certain activity, can do a certain thing, etc.
The results of this first part concerning the definition of consumption competencies of adolescents between the ages of 11 and 15 are best interpreted using the CCT as a lens interested in the creative potential of the consumer. Thompson and Haytko’s (1997) study on students’ use of fashion discourses and the appropriation of cultural significance puts forth the creative potential of consumers. Thompson and Haytko (1997) show that these consumers are not dummies or ‘fashion dupes’, and that by appropriating fashion discourses, they generate personal fashion narratives and metaphoric and metonymical references to negotiate existing tensions. This allows them to resist dominant fashion norms in their social milieu or in the consumption culture in a larger sense. Other recent studies in the CCT trend have already put forward this idea, via the consumer agency concept (Askegaard and Linnet, 2001), representing the creative dimension of consumer behavior. In this sense, our results enrich these studies by identifying the creative potential of these young consumers in a juvenile culture context, as well as the consumption competencies defined from an adolescent perspective.
The second set of results on the perception of adolescents and their role as consumers in society bring out two opposing postures, the competent adolescent and the vulnerable adolescent. The first posture stirs up a sentiment of empowerment (Bonnemaizon et al., 2008; Cova et al., 2010; Wathieu et al., 2002) in the adolescent who feels competent by virtue of their mastery of the tool (the internet) that serves as a source of information. They also define themselves as competent consumers because they ground their consumption in their culture via comparisons with peers and not with the global consumption culture. These adolescents thus have a creative force that permits them to create new products by personalizing them or by changing their use, ever in the spirit of differentiating themselves from adults and within their peer groups. The second posture reflects the sentiment of vulnerability in adolescents and raises the corollary question concerning ethics and the responsibility of marketers towards young consumers. This vulnerability can translate into the pressure experienced by peers that lead an adolescent to adopt risky behaviors such as visiting online pornographic sites to show that they are cool (Cross, 2004). The adolescent can also adopt an impulsive accumulation behavior by purchasing expensive name brand clothes and digital products. This behavior is dictated by the dominant consumption norms in the groups they belong to. In addition, the vulnerability of these adolescents is a direct consequence of their lack of knowledge, as well as the influence of certain market actors. In effect, the hyper-consumption society that these adolescents are evolving in pushes them to structure their consumption universe as a function of media-driven models. Certain risky behaviors induced by these models, such as anorexia for girls (Bowers et al., 1996) and addiction to violent video game for boys (Douglas et al., 2004) emerge in these vulnerable targets who are fully immersed in seeking their own identity. In the Anglo-Saxon marketing literature Transformative Consumer Research (TCR) is a new trend in consumer behavior that has been put forth by Mick and Fournier (1998), Ozanne and Wright (1998), Pechmann et al. (2005) and Peñaloza (1995). It proposes studying consumer vulnerability (Baker, Gentry and Rittenburg, 2005) and the well-being of young consumers (children and adolescents) who are considered as vulnerable actors. This initiative opens the way for responsible practices and ethics on the part of professionals and for marketing research on vulnerable consumer groups such as the homeless (Hill and Stamey, 1990), the poor (Lee et al., 1999), seniors (Moschis, 1992a, 1992b), the handicapped (Adkins and Ozanne, 2005), immigrants (Peñaloza, 1995), the illiterate (Baker and Kaufman-Scarborough, 2001; Baker et al., 2001) and the young (Martin and Gentry, 1997; Pechmann et al., 2005; Pechmann et al., 2011).
Contributions to the literature
Our results show that consumption competence emerges and is formed in an adolescent culture where identity, symbolic, transgressive, digital, creative and social aspects lead adolescents to define their consumption competencies differently from adults. From a theoretical perspective, this research makes contributions on several levels. First, our results contribute to enriching previous works on juvenile consumption cultures (Kjeldgaard and Askegaard, 2006; Thompson and Haytko, 1997). The results of these studies clearly show that young consumers possess a creativity that they mobilize in appropriating and transforming the global culture with the intent to construct their own identities and consumption culture. Our study thus contributes to enriching the theory of the glocale juvenile consumption culture (Glocal Youth Consumer Culture) of Kjeldgaard and Askegaard (2006) that studied the structures that organize consumption by Danish youth. Kjeldgaard and Askegaard (2006) show that the glocale culture of these young consumers can be defined via three dimensions: construction of one’s identity, the center/periphery, and the juvenile culture as a consumption site.
Beyond the glocale culture of the young defined in a national context (Danish society), our research has permitted analyzing the intermediate level of the consumption practices of the young by deeply studying a subgroup of youth who belong to a first cultural bubble (that of adolescents) that is itself influenced by the cultural norms of a second cultural bubble, that of the French consumption society. Our results (indicated in Figure 2) permit us to enrich the three dimensions defined by Kjeldgaard and Askegaard (2006), in particular the first dimension linked to identity construction and the third dimension, understanding juvenile culture as a consumption site. Having done this, our research shows that the dimensions of the competence are heterogeneous and are completely grounded in a culture of juvenile consumption made up of various subgroups of youth that have their own codes and standards.
Our results also contribute to marketing theories on economic socialization of young consumers (Brée, 1993; Roedder-John, 2001) where the majority of the studies do not focus on the skills or creative potential that the young are likely to develop during their socialization. Our study allows enrichment of the socialization models for youth by introducing the concept of competence that is strongly grounded in a culture of juvenile consumption. Thus, the consumption competence built by the young cannot be understood except via an emic approach founded on the significance attributed by the young to their consumption acts.
Another theoretical contribution of this work is the creation of a definition of competence in the consumption domain. Based on our cross-disciplinary literature review and the results of our empirical study conducted with adolescents between the ages of 11 and 15, we offer the following definition: consumer competence is multidimensional and brings together several significances that are attributed by the consumer as a function of the norms and codes of their own consumption culture. In our case, that culture is that of the adolescent. As a result, the competence is closely linked to the culture and consumption practices in which it emerges and develops. From this perspective, the competence combines several dimensions that can vary depending on the sociocultural context, the consumption domains and the specificities of the groups of consumers. These competencies (11 dimensions identified in this study) are indispensible because they permit the consumer to integrate a consumption culture and to define an identity and social status recognized by the members of their own consumption culture. A final contribution of this research is the underscoring of the vulnerability of the young consumer. This study shows the importance of integrating the TCR logic into the French marketing literature. In this way, the consumption education, the vulnerability and the well-being (Pechmann et al., 2011) of children and adolescents will benefit by being studied in marketing research using the TCR approach.
Managerial implications
The results of this research suggest that it is necessary for companies to integrate a logic founded on the competencies developed by consumers, particularly when it comes to the young. Adopting such a perspective allows going beyond the traditional marketing approach by developing a policy centered on the consumer and their creative potential. Thus juvenile consumption practices and the resulting competencies can be considered as a source of inspiration for marketers in their attempts to co-create (Vargo and Lusch, 2006, 2008) offerings with adolescents. Bonnemaizon and Batat (2011a) called into question the idea of absolute co-creation in the sense put forth by Vargo and Lusch (2006) by showing that the concept of competence is at the heart of the notion of value co-creation in the context of a well-defined consumption domain. Co-creation of offers in the consumption domains where adolescents have digital competencies, such as producing online content, can generate value. In this way companies can put in place actions to accompany the young in their process of constructing competencies in areas such as music, audio-visual and online practices. A first direct managerial contribution resulting from this study concerns recognition by companies of the competencies of adolescents that emerge in their consumption culture. This competence has consequences on company communications that target young consumers, but above all on the management and integration of the competencies of these young people. For example, recognizing the digital competencies of adolescents in terms of use of social networks such as Facebook, YouTube and Twitter can incite companies to involve young people directly (creation and production) or indirectly (ideas, suggestions, communication, etc.) in the creative process of the offer. In areas such as the film or recording industries, professionals can call on adolescents who will be associated with the creation and promotion of products via mobilization of their collective intelligence. This is called crowdsourcing (Bayus, 2010). By implicating adolescents and recognizing their consumption competencies, companies create loyalty and construct long-term relations with this group. Another managerial contribution consists of rendering companies responsible by inciting them to create actions to better educate the young, vulnerable consumer. These actions can take the form of responsible marketing and management (fight against obesity, education in ICT use, anti-smoking campaigns, etc.) that show interest in the well-being and education of other vulnerable consumers such as people with disabilities or with learning difficulties.
Limitations and further research
There are several limits that can be noted regarding this research. Certain have to do with the empirical study and the methodology that was used, others with the objectives of the research. Concerning the initial objective, the article does not quantitatively validate the 11 dimensions of competence. The empirical work was undertaken as an exploratory study. Furthermore, the study focused on a single group of adolescents between 11 and 15 years of age, and the resulting dimensions are linked to this context. As a consequence, in terms of the results, we are not able to confirm that these dimensions observed in the 11–15-year-old age range are different from those in other age groups such as high school or university students, or even middle school students in other towns and middle schools. A comparative study should be undertaken to attempt to verify the possible differences between age groups. Because of the exploratory nature of our research, we did not establish a link between the competence dimensions and the sociocultural profile of each adolescent. It is thus necessary to deepen this research angle by studying the profile and characteristics of each adolescent (characteristics, socio-demographics, social milieu, family structure, parents’ educational level, etc.). A second research angle consists of following, via longitudinal studies, the evolution of consumption competencies from childhood through adulthood and would undoubtedly provide a better understanding of the evolution and emergence of new competencies. Returning to our sample of 11 to 15 year olds, it must be kept in mind that applying methodologies reserved for adults is not compatible with this age group. Adolescents do not have the same relationship as adults do to research studies and the researchers carrying them out. In this sense, the researcher needs to develop collaboration strategies based on empathy and socialization with the adolescents even before launching the research. This approach helps create confidence with the adolescents during longitudinal studies, and gives the researcher an authentic vision concerning juvenile consumption. It was by following this process that we were able to define the dimensions of consumption competence.
Footnotes
Appendix
Synthesis of 18 adolescent portraits.
| The adolescent’s identity | Their consumption universe | Their vision of consumption | How do they learn to consume? | The socialization agents implicated in their learning | How do they construct themselves as competent consumers? | Their perceptions of the competencies necessary to consume. | Their point of view concerning the education for consuming |
|---|---|---|---|---|---|---|---|
|
|
New communication technologies, TV series set in the future, video games, software and the internet | He defines himself as a fortunate consumer thanks to fast access to communication technologies and information | He learns by observing his family members, other people in his social circles and his peers. He learns by trial and error, experimenting and multitasking | His family, big brothers, school friends and his virtual community on internet forums | In addition to specialized magazines, he uses new technologies to optimize his consumption process | Mastery of the internet and integration of new interactive media to help develop consumption skills | He would like there to be educational programs at school to address internet- connected risks and to help learn about food choices |
|
|
Passionate about new technologies and sports car | He says he’s aware of the economic situation and pays attention to his spending | He learns by observing his family and by talking with friends at school | His family, friends and acquaintances at school and his internet ‘friends’ | He uses the Internet, by trial and error, by observing and learning from prior his experiences | The ability to manage his spending money well and to save for later purchases. | He says he is interested by this offering and by the education concerning internet use |
|
|
Passionate about video games for adults, software and new technological gadgets | He says he’s clever and is not influenced by advertising | He learns by reading different specialized magazines and by comparing international offers | Acquaintances at school, his family, particularly his cousins, and the internet | By seeking out lots of information from many different sources | Mastery of the internet helps him find interesting offers online | He’s not very interested because he feels he is competent in terms of his consumption habits and understanding technologies |
|
|
He basks in a high tech environment | He says he is addicted to technological products | He learns by asking questions on the internet | His big brothers, acquaintances at school and internet peers | Thanks to observing people in his entourage and exchanging with them. | Mastery of the internet, managing his consumption by resisting temptations | He is interested as long as he learns new things |
|
|
She is interested in fashion and by chatting with girlfriends on the net | She says she is very wary, even if she sometimes gives in to temptation and buys useless things | She learns by looking on the internet and by asking for advice from her girlfriends | Her friends in middle school, her family and her virtual community on the Internet | She compares offers in stores and on the internet by using price comparison software | To be anti-marketing and anti-publicity, increase the number of sources of information | She’s interested, above all, to learn about eating in a healthy way |
|
|
His universe revolves around comics and science fiction | He says he is rational and reasonable | He learns by observing those around him and by his past experiences | His friends and acquaintances, his family and his virtual community on the internet | He watches his expenditures and saves up for a purchase he is sure he wants to make | Managing spending money and depositing savings in an account managed by his parents | He is indifferent and thinks that it is a personal affair |
|
|
Passionate about R’n’B music and her interactions via internet forums | She says she is reasonable, but can succumb to temptation for a musical concert | She learns from her family, the internet, and previous experiences | Her family, her cousins, friends at school, and virtual friends | She watches those around her, compares offers, asks friends for advice | Comparison shopping, managing spending money, mastery of the Internet | She is interested by the ecological aspect of the education |
|
|
Passionate about new communication technologies and video games | He says he is addicted to hand-held multimedia products and the internet | He learns by reading specialized magazines and observing those around him in his social group | His family, peers on the internet, different media and friends at school | He uses the internet to compare offers, he experiments and uses trial and error | The ability to transgress, managing spending money, mastery of the internet | He thinks it’s good because it will educate the younger generations about environmental protection |
|
|
New technologies, internet, social networks and video games | He considers himself privileged to have been born into a digital and interactive society | He learns by observing, from his own experiences and those of others, and by trial and error | His virtual community, his family, friends at school and his extended family | He uses the internet to compare offers for products internationally | Controlling consumption, the ability to transgress and use objects differently than their initial purpose | He thinks it’s necessary to educate youngsters about the dangers and uses of the internet |
|
|
Loves cosmetic products, accessories and clothes | She defines herself as a compulsive spender who makes impulse purchases of things she ‘falls in love with’ | She learns by reading specialized magazines, in discussion with her friends, with her cousins and on the internet | Her school friends, her family, in particular her mother who she is very close to | She learns from her previous experiences and those of her entourage | Controlling compulsive behavior, good management of spending money, not being influenced by advertising | She is interested in education about dietary subjects and about internet use to be able to identify trends |
|
|
She is immersed in everything multimedia and interactive, she is interested by clothes and fashion | She buys according to her desires and mood and does not pay attention to how much she spends | She asks for advice from school friends and from her sister who has the same interests as she does | Her family, in particular her older sister and her classmates | She finds out about offers from several stores and picks the most attractive offer | Controlling compulsive behavior and expenditures, using the net and blogs | Education about dietary subjects is an interesting subject |
|
|
His consumption universe revolves around art products and music | He says he is aware and thinks a lot, he has a negative vision of the consumption society | He learns by consulting specialized internet sites and by reading magazines | His peers, his family, especially his big brothers and his father | He manages his consumption, only spends on necessary purchases for which he uses the internet | The ability to transgress, being ecologically minded and technical knowledge | He thinks that to live well it is important to eat properly and protect the environment |
|
|
Really loves interactive, multimedia products and clothing accessories | She follows trends and fashions yet pays attention to how she spends her money | She compares store and internet offers | Her family, her sisters and school friends and on her blog | She buys based on priorities and reads labels with care | To be anti-marketing, do comparison shopping, seek multiple sources of information | It is vital to learn how to combat anorexia in young girls |
|
|
Her universe is one of new technologies and cosmetic products | She says she is wary and thinks about her consumption and her expenditures | She learns by reading specialized magazines and by consulting the internet | Her main reference is her best friend and her family | She compares offers and seeks information before purchasing | Do comparison shopping, be anti-marketing, seek multiple sources of information | It is important to learn how to handle internet risks and dangers |
|
|
Passionate about new technologies, the Internet and video games | He spends without counting when it comes to buying computer products | He learns by reading specialized magazines and by consulting internet sites and his peers on the net | His friends on the internet and on his blog, his school friends and his family, especially his father | He learns by observing, via trial and error, by experimenting and by using the internet | Technical knowledge, control of consumption and rigorous management | He thinks that middle school curriculums should systematically contain this training |
|
|
Is really in to multimedia products and above all, the internet for chatting | She says she is reasonable and does not need to follow trends | She learns by consulting her blog and observing those around her | Internet friends, school friends and her family | She grows thanks to previous consumption experiences | Rigorous management of spending money, use of the internet and multiple sources of information | She thinks that it is necessary because not all middle school students master the net |
|
|
Passionate about the internet and purchasing on the internet | She says she is very wary and is not influenced by advertising publicity | She learns by consulting the Internet and observing those around her | Her internet friends, school friends and her family, namely her father and her brother | She uses internet sites and her blog to find information | Mastery of the internet, money management, paying attention to the price/value ratio | She thinks it could help create a generation of responsible young people |
|
|
An avid fan of interactive multimedia products and cosmetics | She says she thinks about her choices, but is addicted to cosmetic products and clothes | She learns by observing her parents when they are in stores, and from her school friends | Her family, her friends on the internet and middle school friends | She compares offers and plays stores against the internet | Multiplying the sources of information, technical mastery, rigorous management of spending money | She thinks that the young don’t control everything and they need to learn about eating habits |
Acknowledgements
The author thanks the editor, the anonymous reviewers and her colleagues who via their comments contributed to improving this article.
Funding
This research received no specific grant from any funding agency in the public, commercial, or not-for-profit sectors.
