Abstract

The computer Chinese dark chess tournament was held as part of the 19th Computer Olympiad, which took place in Leiden, The Netherlands, from June 27th to July 3rd, 2016. Five teams participated in the Chinese dark chess tournament. Table 1 lists the participants.
The participants
The game of Chinese Dark Chess has evolved from and is played with the pieces and half board of Chinese Chess. The 32 pieces are all face-down and randomly put on the 4×8 board when the game starts. Two players alternately flip, move or capture a piece. The player who first captures all pieces of the opponent wins the game. The game draws when no flipping or capturing occurs within 180 plies, or when the same position occurs three times. More details of the rules of playing Chinese dark chess are described in (Chen et al., 2010; Yen et al., 2015).
The tournament was organized as a round-robin with each program playing all other programs, once as first player and once as second player. Each game was played on a game-playing platform developed by Jr-Chang Chen (Tseng et al., 2013). In each round, each program connected to the platform through a network and played two games against its opponent automatically. When a game started, the platform randomized unrevealed pieces for the game. When a game ended, the platform judged the result of the game, and stored the game record. Throughout, each program had 15 minutes per game for its moves.
For each game, the winner obtained 1 point while the loser obtained 0 and both obtained 0.5 for a draw. The cross table is listed in Table 2. D
The cross-table
The cross-table of the playoff
Here are comments on two games, D
Game 1: D
At move 24, N
Game 2: D
Before move 53, the difference in the pieces of the two players was very small. However, D

From left to right, Chih-Hung Chen (N
Footnotes
Uppercase (lowercase) letters represent red (black) pieces.
