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Escape rooms have been adapted from a range of educational purposes across disciplines, including healthcare simulation. The use of this technique has become increasingly popular among industry and faculty members. We sought to clarify the characteristics of
A scoping review of the literature with an environmental scan of websites and other public information was performed to identify concepts which describe educational and healthcare simulation escape rooms to differentiate between and determine key features and scope of this clinical education tool to provide an interprofessional definition. Twenty-three references were used.
Healthcare simulation escape rooms share many of the characteristics of those being used for education and may be utilized for teaching a variety of skills. These may be conducted either within a simulation scenario, within the simulation/simulated environment, and/or with associated equipment. It is essential that the development and implementation of these escape rooms follow design standards of best practice for healthcare simulation for optimal learning. Only one definition of
While similar to escape rooms utilized in other forms of education, there are principal differences between those escape rooms and ones used in healthcare simulation. Key features include utilization of core healthcare simulation principles, including providing a safe and realistic learning environment.
Escape rooms may be used to engage learners in a simulation experience. It is important to differentiate between true simulation escape rooms and escape rooms that do not reflect healthcare simulation-based learning experiences. An expanded definition is provided, as reflected by the literature review, to provide a clearer understanding of the term as applied to healthcare simulation and enhance repeatable studies to advance the science of healthcare simulation.
The implementation of educational escape rooms has shown great value in learner outcomes. The design of such simulations requires a thoughtful, well-defined process.
The purpose of this article is to encourage educational escape room designers to use a thoughtful, methodical, iterative process to ensure quality, educational capacity, and a positive learner experience.
When designing an educational escape room, designers should consider implementing a cyclic design process: design, pilot, evaluate, redesign, re-evaluate, and repeat.
A methodological process for educational escape room design can promote deep learning and positive student perceptions.
Turnover rate for new graduate nurses at a midwestern community hospital was 30% for the first two years. Central
Clinical educators created an escape room to improve learner satisfaction, interprofessional communication, and confidence in applying skills in practice. A convenience sample of twenty-three (23)
Average Likert scores on the post survey for
Multiple clinical disciplines can use this escape room, as it covers topics from
Escape rooms have been utilized to incorporate teamwork, communication, policy, and procedures reinforcement, as well as clinical care. Often themed, escape rooms challenge a team of players to discover clues and sequentially solve puzzles with the ultimate task of accomplishing a specific goal in a limited time frame, fostering critical thinking.
This learning activity incorporates
While this was not a research study, surveys were distributed for quality improvement and a deeper needs assessment related to the content and delivery of an
Testing the knowledge pre-post survey related to
Nurse educators are challenged to develop simulation activities that will engage interest and help baccalaureate
We report on the strategies and resources used to create and implement an escape room simulation for a
Using Kolb’s
The escape room simulation included a high-fidelity patient
The result was a hybrid escape room simulation that mimics a situation
The escape room platform served as a foundation for incorporating other simulation modalities and provided a stimulating
Commercial
Pre-test/post-test research design and qualitative questions were used to measure the impact of an
Data from the analysis of the pre and post observations of
This pilot study sets the foundation for future use and exploration of
This article addresses the detailed steps required to set up a
Based on the
This game mimics interdisciplinary
Cardiovascular content is challenging for students to master in the undergraduate nursing curriculum.
This article details a
Faculty designed, implemented, evaluated, and revised a
Previously published results on this topic indicate that student content knowledge improved after the event. Students also reflected growth in confidence, critical thinking, and teamwork and also appreciated the real-life nature of the activity. The educational game can be adapted and transferred to other schools of nursing or clinical sites.
Clinical learning activities in a
In this article, we discuss a virtual
The design and evaluation of a virtual
Surveys provided positive feedback from learners along with suggestions for strengthening future
Benefits of virtual
To address this knowledge gap, the clinical educators decided to create a more interactive review session by creating an
Nurse residents participate in Operation Outbreak during the exam review session. A convenience sample of twenty-two (22) registered nurses were included in the quality improvement project. Group one consisted of 18 participants who received only the didactic review session. Group two had four participants who participated in the didactic review session as well as the Operation Outbreak escape room.
Overall, there was improvement in the average final exam scores and average percentage of residents to pass the exam on the first attempt after the addition of the escape room. Statistical analysis was not performed due to sample limitations.
Due to advanced maternal age, obesity, drug use, and other comorbidities, the frequency of
In order to provide an
Participants completed an evaluation tool measuring perceptions of content clarity and confidence, and an author created pre-test and post-test to measure knowledge of cardiopulmonary resuscitation medications and interventions for the obstetric patient.
Comparison of aggregated pre- and post-test showed an 11% increase in knowledge scores. All participants self-evaluation showed improved clarity and confidence and described the activity as a fun way to learn and reinforce knowledge.