Abstract

The Rosalind Franklin Society (RFS), in partnership with Mary Ann Liebert, Inc., publishers, enthusiastically congratulate our distinguished recipient of the 2022 annual
Afra Çalık and Sevgisun Kapucu, “The Effect of Serious Games for Nursing Students in Clinical Decision-Making Process: A Pilot Randomized Controlled Trial,” Games for Health Journal 11, no. 1 (February 2022): 30–37, http://doi.org/10.1089/g4h.2021.0180.
Abstract
Serious games (SGs) have been proposed as a type of technology-enhanced simulation that may provide nursing students with an opportunity to practice their clinical reasoning and decision-making skills in a realistic and safe environment.
The aim of this study is to determine the effect of serious play on nursing students' self-confidence (SC) and anxiety in clinical decision-making. The study was conducted during nursing students' clinical practice and teaching. Sixty students out of 120 answered the questionnaires at both baseline and follow-up (30 in the experimental group [EG] and 30 in the control group). The students answered the questionnaire after taking the first clinical practice, taking the endocrine course. In the 1 week, the EG played the game and both groups returned to clinical practice. Questionnaire data were collected after clinical application.
SC and two subdimensions, using the information in hand to determine the problem, and knowing and taking action, were improved in the intervention group and a significant interaction effect was found for changes over time between the two groups. Anxiety scores between groups were not statistically significant differences.
Biosketch
Afra Çalık was born in Ankara, Turkey, in November 1992. She moved to Sakarya to study nursing from 2010 to 2014. During this period, she attended congresses. After graduation, she worked as a nurse at the pediatric hospital. In 2016, she started as a research assistant with the nursing faculty of Hacettepe University. During her doctoral studies, she was interested in serious games and gamification. She received many pieces of training in these fields. Çalık also actively participates in the Gamfed Turkey team, a volunteer community in gamification. She has developed games using many platforms, such as Unity, Articulte, and Genially. In her doctoral thesis, which she completed in 2022, Çalık developed and implemented a game for nursing students. She gives trainings, workshops, and organizes hackathons and game jams in gamification. She now works as a research assistant at Suleyman Demirel University.
